Games about real things.
Small games you can play in a browser, about how something in the world actually works. A wildfire on a Spanish mountain and the people who have to get off it. The stone channels that have carried water across that hillside for a thousand years. The terraces cut into it, and the farming that keeps them standing.
Every one of them is free, with no advertising, no accounts, and nothing collected about you. No cookie banner, because there are no cookies to ask about. They run offline once loaded, because they are a single page with no server behind them.
Because the things these games are about are genuinely interesting, and almost nobody gets to see them work. You can read that fire climbs faster than it burns downhill. It is a different thing to watch a fire you started run up a slope towards a village while you are deciding whether this trip carries water or carries people.
They are also as accurate as we can make them. The fire model uses real flame length bands to decide what a crew is allowed to attempt. The crews follow real safety doctrine and pull themselves out when their escape route is threatened, whether you like it or not. Where a game simplifies something, it says so.
Uphill Games is a very small operation. If you want to say something about one of the games, or you work somewhere that looks after water, land or fire and wonders whether a playable model of it would be useful, get in touch at hello@uphill-games.com.